EFFECTIVE USE OF GAMES AND ENTERTAINMENT APPLICATIONS IN LANGUAGE LEARNING
Abstract
The integration of games and entertainment applications into language learning has gained significant attention due to its potential in engaging learners and enhancing their overall learning experience. This article explores the effective use of such technology in language learning, focusing on the development of personalized recommendation systems, leveraging artificial intelligence, and understanding emotional reactions in language acquisition. Through the utilization of machine learning algorithms and new media literacies, educators can tailor language learning experiences to meet the needs of individual learners, ultimately leading to advanced foreign language proficiency. This article highlights the importance of leveraging technology in second language learning and provides insights into optimizing the use of games and entertainment applications for effective language acquisition.
Keywords: language learning, games, entertainment applications, personalized recommendation systems, artificial intelligence, emotional reactions, machine learning algorithms, new media literacies, second language acquisition
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