USING QUESTS IN THE TEACHING PROCESS

Authors

  • Uzoqova Marjona Sherali qizi UzSWLU, student of 3rd English faculty

Abstract

Quests, or gamified learning experiences, are increasingly utilized in educational settings to enhance student engagement and learning outcomes. This paper explores the effectiveness of using quests in the teaching process, focusing on their impact on student motivation, participation, and academic achievement. Through a mixed-methods approach, involving surveys, interviews, and classroom observations, the study provides insights into the benefits and challenges of incorporating quests into the curriculum. The findings suggest that quests can significantly improve student engagement and provide a dynamic and interactive learning environment.

 

References

1.References would be included here following the appropriate citation style, such as APA, MLA, or Chicago

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Published

2024-06-26

How to Cite

Uzoqova Marjona Sherali qizi. (2024). USING QUESTS IN THE TEACHING PROCESS. ZAMONAVIY TA’LIMDA FAN VA INNOVATSION TADQIQOTLAR, 2(10), 169–176. Retrieved from http://zamtadqiqot.uz/index.php/zt/article/view/628